Track 2: Computer Science and Systems (CSS'21)
online, 2 - 5 September, 2021
CSS is a FedCSIS track aiming at integrating and creating synergy between FedCSIS technical sessions which thematically subscribe to more technical (or applicable) aspects of computer science and related disciplines. The CSS track spans themes ranging from hardware issues close to the discipline of computer engineering via software issues tackled by the theory and applications of computer science and to communications issues of interest to distributed, smart, multimedia and network systems.
The track is oriented on the research where the computer science meets the real world problems, real constraints, model objectives, etc. However the scope is not limited to applications, we all know that all of them were born from the innovative theory developed in laboratory. We want to show the fusion of these two worlds. Therefore one of the goals for the session is to show how the idea is transformed into application, since the history of modern science show that most of successful research experiments had their continuation in real world. CSS track is going to give an international panel where researchers will have a chance to promote their recent advances in applied computer science both from theoretical and practical side.
- Applied Artificial Intelligence
- Applied Parallel Computing
- Applied methods of multimodal, constrained and heuristic optimization
- Applied computer systems in technology, medicine, ecology, environment, economy, etc.
- Theoretical models of the above computer sciences developed into the practical use
Track 2 includes technical sessions:
- Actors, Agents, Assistants, Avatars (1st Workshop 4A'21)
- Computer Aspects of Numerical Algorithms (14th Workshop CANA'21)
- Multimedia Applications and Processing (14th International Symposium MMAP'21)
- Scalable Computing (12th Workshop WSC'21)
- Authors should submit draft papers (as Postscript, PDF or MSWord file).
- The total length of a paper should not exceed 10 pages IEEE style (including tables, figures and references). IEEE style templates are available here.
- Papers will be refereed and accepted on the basis of their scientific merit and relevance to the workshop.
- Preprints containing accepted papers will be published on a USB memory stick provided to the FedCSIS participants.
- Only papers presented at the conference will be published in Conference Proceedings and submitted for inclusion in the IEEE Xplore® database.
- Conference proceedings will be published in a volume with ISBN, ISSN and DOI numbers and posted at the conference WWW site.
- Conference proceedings will be indexed in BazEkon and submitted for indexation in: Thomson Reuters - Conference Proceedings Citation Index, SciVerse Scopus, Inspec, Index Copernicus, DBLP Computer Science Bibliography and Google Scholar
- Organizers reserve right to move accepted papers between FedCSIS technical sessions.